Designing Social Games to Maximize Engagement and Healthy Living

  Ignite play is developing a social media package which will make healthier living more fun and easier. An important component of this package is social game and reward system that encourages users to make changes in their lifestyle. This project will involve the development of a game design (in terms of prototype or series […]

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The Burn

  In this research, the current mobile augmented reality (AR) technologies will be surveyed and investigated to develop a prototype of a hybrid mobile augmented reality system for the locationignited storytelling. Seamful design strategy will be utilized to compensate the limitations of different AR technologies (in particular, different sensors). The developed prototype system will track the […]

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TRA(P) – A Language for Describing Motion in 2d Contemporary Art

The internship will investigate existing techniques and languages to analyze, describe and visualize  motion, movement or flow characteristics in a number of different fields and application areas including optical flow for video and visual effects, and Laban Motion Analysis for physical movement. The goal is to draw on existing approaches to define a language to […]

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Visual Histories of Decision Processes for Business Intelligence: Part 2

  In contemporary professional work, particularly group work, knowing what has been done, and why it was done, is often crucial to a project’s success. Further, people naturally wish to remain in the “flow” of their work – they are reluctant to pause to record work and decisions. Yet most work and project management software […]

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Passages and A/V Performance

  Passages and A/V Performances are two sets of art installations that will be prepared for a series of electronic art and music festivals in both the United States and Canada. Passages is the first in a series of installations surrounding Malcolm Levy (of Hybridity Media)’s Other Frames work, developing it in an interactive context. […]

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Designing a kinect camera-based API to detect qualities of movement

Despite enormous advances in technology, digital interfaces continue to rely on text and image based communication, demonstrating a lack of support for full-body sensory engagement, and downplaying the body’s role in communication and experience. This dependence on visual modes of input and output relies heavily on an individual’s attention, presenting problems for people performing tasks […]

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Hybridity media’s circles software design and interface research

Hybridity Media’s Circles, is a user-friendly software application. With motion senor technology and light projections, it causes the audience to become the art by painting a visual portrait on a screen using their dynamic body movements. Hybridity’s design of the Aga Khan Museum opening, using our signature interactive art installation techniques, is an opportunity to […]

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Interactive visualization of design stories for parametric design systems

This project involves the development and implementation of a visualization, analysis and exploration prototype for a parametric CAD tool. The prototype focuses on the design process; that is, the collection of actions taken by designers as they develop solutions. The visualization will allow designers to analyze, understand and make better decisions based on single actions […]

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AWE technology development project – the virtual history of Fort York

Divani’s AWE Augmented Reality product is expected to assist Fort York to create a more engaging experience for the attraction’s 100,000 annual visitors. By combining the historical value of Fort York with the immersive experience of AR, the organization will be able to increase revenue to assist with its financial goals. Divani Films is expected […]

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Hybrid encryption and intrusion detection for an e-commerce database

The recent rapid growth of web-based applications and information systems has increased the risk exposure of databases and, thus, the security and protection of data from internal and external threats is more crucial than ever. Damage and misuse of data affect not only a single user or application, but may have disastrous consequences on an […]

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Enhancements/Tools for an Intelligent Voice-Centric Application

For educational voice-centric applications on computer and electronic devices, the proposed project aims to investigate methodologies and tools to support collaborative production environments. The company is developing proprietary collaborative production methods to support high quality on-demand content for mobile applications at a fraction of the cost of traditional models. A key research question for this […]

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The ARGO Analytics Engine

For producers of film and TV, extending a brand into the digital space can be a daunting enterprise. Estimating how successful a Twitter campaign or an Alternate Reality Game has been in fostering the proliferation and audience goodwill towards a TV or Film entity can be a frustratingly inscrutable endeavor. Even if a campaign seems […]

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